Tue
Mar
31
Imagine an RTS where you can send your units back in time to destroy your opponent’s units before he’s even built them,” opened Chris Hazard, thoroughly confusing everyone in the audience, a confusion that never quite seemed to lift.
A description of Achron, an upcoming experimental game presented in the incredibly-cool-sounding “Experimental Gameplay” session of this year’s Game Developer’s Convention, written up here by Simon Carless on GameSetWatch.